Topic outline
- General
- Lesson 1 Angry bird
Lesson 1 Angry bird
In this game, angry bird is firing bullets to monster.
Initially, monster's blood is 100, once this value reduces to zero, the monster dies and you win the game.
At the same time, the monster is also chasing the angry bird, if it is caught by the monster, game is over.
The finished game looks like:
- Lesson 2 Pumpkin Archer
Lesson 2 Pumpkin Archer
In this lesson, our pumpkin archer is loosing his arrows. Will he win the battle?
The finished game:
- Lesson 3 Dinosaur Jumps
Lesson 3 Dinosaur Jumps
Our little dinosaur now comes the desert. Press SPACE bar on the keyboard to jump when it comes to cactus.
The finished game looks like:
- Lesson 4 Zombie
Lesson 4 Zombie
Zombies are invading your home. Try your best to protect your home.
Press arrow keys on the keyboard to move the gun sight and focus on the zombie, then press SPACE on the key board to shoot.
If any one of the zombies reaches your home, game is over.
The finished game looks like:
- Lesson 5 Magic Piano
Lesson 5 Magic Piano
Today we are going to programme a piano.
In this lesson, we will use the extension module in Scratch to play the notes, 1 2 3 4 5 6 7
The finished game looks like:
- Lesson 6 New Year Card
Lesson 6 New Year Card
Today we are going to make a new year card.
You may import as many as photos into the card, it will show up sequentially.
And you say words from bottom of your heart to your mother and family members.
The finished card:
- Lesson 7 Hammer rat
Lesson 7 Hammer rat
Rat is now invading our planet, try your best to hammer them.
The finished programme will look like this:
- Lesson 8 Shoot Bat
Lesson 8 Shoot Bat
It is reported that bat brings human being virus.
In this game, you try your best to shoot as many bats as you can.
- Lesson 9 Protect our home
Lesson 9 Protect our home
Witch,dragon,bat are invading our home. This time, you have a powerful gun. Try your best to shoot all the invaders.
If you successfully shoot down one enemy, you score, but if one enemy reaches your home, you lose one score.
If your score is below zero, game is over.
The finished game:
- Lesson 10 Fishing boat
Lesson 10 Fishing boat
Today we are going to sail on the sea.
Use left arrow and right arrow keys on the keyboard to control the boat.
Press key A on the keyboard to shoot fish.
If you shoot a mermaid, she will come out and greeting you.
You cannot shoot the diver, otherwise game is over.
The finished game: